Tag Archives: United Kingdom

Chris Birch, Founder and Publisher at Modiphius – Episode 123

Tabletop Gaming Company Founder and Publisher Chris Birch loves the tabletop gaming scene, from roleplaing games to wargames and boardgames; he grew up on Dungeons & Dragons, Steve Jackson’s Ogre and 15mm historical wargames. He loves it so much that he long harboured a dream of making and publishing games.

Five years ago, Chris followed his dream to create and run a game company and founded founded Modiphius. The company used Kickstarter to enable their first project, Achtung! Cthulhu; since then Modiphius has become full-time employment for Chris and around twenty employees. Modiphius has created new games and secure the licenses for some of the biggest franchises around, including Infinity, Fallout, Conan and Star Trek.

Join Chris and I for a great chat about headphone-stealing squirrels, what a major convention does to your work schedule, preparing for the tabletop gaming business through the music and fashion industries and making sure you choose projects based on whether you genuinely love them!

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Ian Livingstone, Games Workshop and Fighting Fantasy Co-Founder – Episode 121

Game designer, writer, executive and philanthropist Ian Livingstone is one of the founding fathers of the UK games industry. He co-founded iconic games company Games Workshop in 1975 with Steve Jackson, creating hobby magazine White Dwarf and Warhammer Fantasy Roleplay, which soon after spawned the juggernaut tabletop miniatures games Warhammer Fantasy Battle and Warhammer 40,000.

Ian also co-authored The Warlock of Firetop Mountain, the first interactive book in the Fighting Fantasy series, with Steve Jackson in 1982. Since, the series has sold 20 million copies worldwide. Ian has written 15 titles in the series, including Deathtrap Dungeon and City of Thieves. His new book, The Port of Peril, will be published by Scholastic in August 2017.

In 1995 Ian oversaw a merger that created Eidos plc where he served as Executive Chairman until 2002, and later as Creative Director. At Eidos he launched global video games franchises including Lara Croft: Tomb Raider.

Ian co-authored the influential Livingstone-Hope Next Gen review published by NESTA in 2011, recommending changes in ICT education policy. He chaired the Next Gen Skills campaign, working with government to introduce the new Computing curriculum in schools in 2014. He is opening Livingstone Academies in 2019 in association with Aspirations Academies Trust, with a curriculum focused on problem-solving and digital creativity.

Join us for a chat about saying “no” to partnering with the makers of Dungeons & Dragons, retaining control of your intellectual property, the Twittersphere posing a question Ian has never been asked before and Ian throwing a game mastering gauntlet down at the feet of your humble host!

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Neil Rennison, Tin Man Games – Episode 111

Game director, producer, writer and designer Neil Rennison is the original founder of Tin Man Games, a company that brings the Fighting Fantasy gamebooks of Eighties childhoods back to life as apps. Neil has worked in the computer and video games industry for over fifteen years. He’s been involved in over fifty published games including such high profile titles as the Need For Speed series, Nascar series, The Sims series and the Tiger Woods Golf series for a variety of platforms including iPhone, DS, PSP, and Wii.

Neil has had a number of articles published in 3D World magazine & PC Format, has dabbled in university lecturing, is an adjudicator for government funding in games, and has given talks at various gaming conventions and gatherings of the International Game Developers Association.

Listen in for a great chat about the snowball effect, going freelance in the video game industry, being asked by the superstar in your business to adapt one of his works and that odd sensation of, “I could be perfectly happy staying where I am now – but…”

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Helping People Get Paid to Play: John Williams – Epsiode 63

Listen to the end of the chat for a special offer on John Williams’ Find Your Money-Maker course!

John Williams has done all sorts of things. Though he’s a writer, blogger and coach at the moment, he’s programmed special effects software for movies and TV, done work for the BBC, and even been a stand-up comedian. The one through-line of his recent efforts is his choice to not work to anyone else’s job description or schedule for a living.

John has taken his experiences in getting out of the rat race and turned them into a blog called “Screw Work Let’s Play” which has since become a book (with a second one due in July 2016). The blog and book feed into the coaching courses he offers to help others find their own thing (or selection of things) in life. Naturally, I had to get him on the show!

John and I have a great chat about what the process of ditching the nine to five is really like, the conflict between experimenting with work for low pay and not settling for less than pro rates and how the current education system still moulds people for factory-era work.

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