Tag Archives: board games

Chris Birch, Founder and Publisher at Modiphius – Episode 123

Tabletop Gaming Company Founder and Publisher Chris Birch loves the tabletop gaming scene, from roleplaing games to wargames and boardgames; he grew up on Dungeons & Dragons, Steve Jackson’s Ogre and 15mm historical wargames. He loves it so much that he long harboured a dream of making and publishing games.

Five years ago, Chris followed his dream to create and run a game company and founded founded Modiphius. The company used Kickstarter to enable their first project, Achtung! Cthulhu; since then Modiphius has become full-time employment for Chris and around twenty employees. Modiphius has created new games and secure the licenses for some of the biggest franchises around, including Infinity, Fallout, Conan and Star Trek.

Join Chris and I for a great chat about headphone-stealing squirrels, what a major convention does to your work schedule, preparing for the tabletop gaming business through the music and fashion industries and making sure you choose projects based on whether you genuinely love them!

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Ian Livingstone, Games Workshop and Fighting Fantasy Co-Founder – Episode 121

Game designer, writer, executive and philanthropist Ian Livingstone is one of the founding fathers of the UK games industry. He co-founded iconic games company Games Workshop in 1975 with Steve Jackson, creating hobby magazine White Dwarf and Warhammer Fantasy Roleplay, which soon after spawned the juggernaut tabletop miniatures games Warhammer Fantasy Battle and Warhammer 40,000.

Ian also co-authored The Warlock of Firetop Mountain, the first interactive book in the Fighting Fantasy series, with Steve Jackson in 1982. Since, the series has sold 20 million copies worldwide. Ian has written 15 titles in the series, including Deathtrap Dungeon and City of Thieves. His new book, The Port of Peril, will be published by Scholastic in August 2017.

In 1995 Ian oversaw a merger that created Eidos plc where he served as Executive Chairman until 2002, and later as Creative Director. At Eidos he launched global video games franchises including Lara Croft: Tomb Raider.

Ian co-authored the influential Livingstone-Hope Next Gen review published by NESTA in 2011, recommending changes in ICT education policy. He chaired the Next Gen Skills campaign, working with government to introduce the new Computing curriculum in schools in 2014. He is opening Livingstone Academies in 2019 in association with Aspirations Academies Trust, with a curriculum focused on problem-solving and digital creativity.

Join us for a chat about saying “no” to partnering with the makers of Dungeons & Dragons, retaining control of your intellectual property, the Twittersphere posing a question Ian has never been asked before and Ian throwing a game mastering gauntlet down at the feet of your humble host!

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Bebo (Brittanie Boe): Working from Home Marketing Board Games – Episode 85

Board game marketer Brittanie Boe, known to pretty much everyone as Bebo, is an example of paid to play success for those of us who feel like life has locked us into the nine-to-five. She is a single mother and lover of board games who had a day job working in the marketing department of an insurance company.

Now, Bebo is the marketer for a board game distributor, managing multiple social media channels with a team of fellow enthusiasts, attending industry and fan conventions and generally helping enthusiasts find the right games for their tastes. On top of all that, she works from her home!

And if that’s not enough, Bebo joins forces with my guest for episode 77, Teri Litorco; together, they are the blogging, YouTubing and podcasting duo of tabletop gaming, The Board Dames!

It was great chatting with Bebo about how she transitioned from day-job dullness to work-from-home wonderment, how Bebo’s friends and family help stop her from losing herself in work and what her next steps will be – as well as her not-so-secret desire to form a country music band!

Directing the Art of Games – Andrew Navaro, Episode 30

Andrew Navaro, Art Director for Fantasy Flight Games.

Andrew Navaro, Art Director for Fantasy Flight Games.

It’s one thing to create the beautiful pieces of art that grace the pages and playing pieces of Fantasy Flight Games’ products. It’s another thing entirely to ensure that each image not only fits with the tone, themes and atmosphere of not just a given product but also a whole line of products.

Artist and tabletop gamer Andrew Navaro is the leader of a team of art directors at Fantasy Flight. It’s his job as art director to oversee the art direction of Fantasy Flight’s lines and manage the relationships between Fantasy Flight and its roster of freelance artists.

In this chat, Andrew and I discuss his love of gaming, how he came to work at Fantasy Flight Games, just what his job involves and the current state of art in the tabletop gaming industry!

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Resurrecting Great Games: Lukas Litzsinger, Episode 27

We talk a lot about career plans and focusing on goals when we think about where we want to be. But sometimes, you discover an opportunity that takes one of your side interests and shoves it off the pedestrian pavement and straight into your career path.

For Lukas Litzsinger, that opportunity was a job vacancy on the website of tabletop game publishers, Fantasy Flight Games. The vacancy was on the team behind his favourite game (A Game of Thrones – The Card Game), and though he’d studied journalism and copy writing in college, he pursued it – which led him to a career in game design and the chance to resurrect one of the best collectable card games of all time, Netrunner, in a new form.

Lukas took the time to sit down with me over Skype for a chat about how he came to work for Fantasy Flight Games, what designing games as a day job involves and just the recent explosion in interest in tabletop games means in this era of smartphone game apps and massive online multiplayer experiences – not to mention some mutual gushing about how awesome Android: Netrunner is!

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