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3D character artist Delaney King has worked on a swathe of triple-A video game titles, including Unreal Tournament 2004. She was instrumental in developing the Australian video game design scene by starting professional courses based on her education during trips to the United States.
Delaney has also started the brands, King’s Minis and Darkling Games, and is preparing Skulldred, a set of tabletop miniatures gaming rules designed specifically to allow those who have impairments with numerical literacy to enjoy the full competitive experience of miniatures wargaming, for release.
If those weren’t enough, Delaney, identifying as queer herself, is a tireless advocate for the LGBTIQ community within the video game industry.
Join us for a great chat about the good old days of miniatures gaming, the struggles of unionising in a digital industry, the three main qualities people look for when hiring game designers, the relative densities of hobbits and lava, how hard it can be to ask for help and how you really, really, really need to back your stuff up!
Thanks again to my guest for Episode 80, Sim Lauren, for recommending Delaney to me, and my fantastic backers on Patreon (including Sim) for the questions!
Delaney King
Official Website of Delaney King
Enemy Infestation (Metacritic)
Tabletop Miniatures Gaming
Batman Miniatures Game (Knight Models)
Warzone: Resurrection (the Mutant Chronicles wargame) by Prodos Games
Tabletop Roleplaying Games
Song of Blades and Heroes (Ganesha Games)
Video Game and 3D Design
Academy of Interactive Entertainment
Shoot ‘Em Up Construction Kit (SEUCK) (Wikipedia)
Gender and Gaming
46,XY gonadal dysgenesis (Wikipedia)
Delaney’s post on King’s Minis: An open letter to Rick Priestly and John Lambshead
“What Is Gamergate, and Why? An Explainer for Non-Geeks” (Gawker)